Tuesday, 21 February 2012

Fire with Lighting effects


The 1st step to take is to make a *light* object



Click on the Light object and
in the General tab change the


Type - Omni

Visible light - Visible

Noise - both



Now for the orangeish yellow color of flames change the
R- 229
G- 127
B- 51
and brightness to 175%
*these can be messed with to fit personal prefrence*
Now click on the Details tab and change the
fall off to Inverse Square (R7)
- the R7 is for people who have version 9 or above-
then change the inner radius to 500
and the radius decay to 2000
This is the last step
- all previous steps can be changed for personal prefrence -
Click on the Noise tab and change the
Type - Wavy Turbulance
Octaves - 8 * the lower the number the softer the flames are*
Velocity - 300%
Brightness - -50%
Contrast - 200%
Visibility scale - 100, 150, 100
Illumination scale 4
Wind - -1, 5, 0
Wind velocity - 6
Final Picture
*keep in mind it can take awhile to render*



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