Showing posts with label Maya Tutorial. Show all posts
Showing posts with label Maya Tutorial. Show all posts

Friday, 24 February 2012

MAYA Interface 3


The Lighting menu has an option for using existing lights in the scene (hotkey: 7) with this panel's Shaded mode. Normally, Shaded mode is automatically illuminated (with "default lights") in a crude way that serves to get some light in the scene for viewing or rendering a new model.
Use the Show menu to selectively hide all entities of a certain type. For example, you often use it to hide cameras and lights, just to clean up the view so that you can focus on objects. At the bottom of this menu is an option to hide the grid, which is useful when you want to simplify the view.
Under the Panels menu, use the top three options to select what the panel is seeing in a 3D view.
The next three options let you change the entire layout of the panels. The Panel item displays options for switching the selected panel to some other window, such as a rendered view or the Graph Editor. Next is Layouts, which determines how the view area is split into windows. Below it is Saved Layouts, which is similar to the Quick Layout buttons below the toolbox.
Hotkeys
Hotkeys are also known as keyboard shortcuts. There are several default hotkeys. You can change these hotkeys and assign new ones using the Hotkey editor by
  • Selecting Window>Settings/Preferences>Hotkeys.
  • Select the category and command,
  • In the assign new Hotkey area, specify the key combination .You can see a list of which keys are unmapped by clicking List All.

Fig1-9 Hotkey Editor
Viewing hotkey lists
Click List All to view a list of mapped and unmapped keys.

Fig1-10 Hotkeys reference

The Hotbox

Maya's Hotbox is a utility to get quickly to the menus that are available in the menu bar. It pops up when you press and hold spacebar. Once you customize the Hotbox, it provides quick access to the menus you use, hiding menus that are irrelevant to your work. It has five zones with special options. Five zones are North, South, East, West and center.
To see the entire Hotbox, click in the Hotbox Controls section on the right-hand side of the window, and drag your cursor over the Show All option. You might want to come back to this same Hotbox option and disable the Cloth and Live menus if you won't be using them.

Fig1-11 Hotbox
In order to disable the Hotbox, Select window>Settings/Preferences > Hotkeys. The Hotkey Editor window opens. From the editor window select Hotbox in the list of Categories. Select Show Hotbox from the list of commands, Select space from current Hotkeys, and then click on the Remove button. This turns off the hotkey functionality. Click the Save button and then the close button.

Maya Shortcut Keys

Scale Tool snapping + –
Shft+J Move, Rotate, Scale Tool relative snapping + –
Painting Operations
Autodesk Maya
Alt+f Flood with the current value + –
Alt+a Turn Show Wireframe on/off + –
Alt+c Turn Color Feedback on/off + –
Alt+r Toggle Reflection on/off + –
u+LMB Artisan Paint Operation marking menu + –
b Modify upper brush radius + –
Shft+B Modify lower brush radius + –
Ctrl+b Edit Paint Effects template brush settings + –
i Modify Artisan brush Stamp Depth + –
m Modify Max Displacement (Of Sculpt Surfaces and Sculpt Polygons Tool) + –
n Modify Value + –
/ Switch to pick colour mode + –
' Select cluster mode (Of Paint Weights Tool ) + –
8 Open Paint Effects panel + –
o+LMB Poly Brush Tool marking menu + –
o+MMB Poly UV Tool marking menu + –
Tumble, Track or Dolly
Autodesk Maya
Alt+LMB Tumble Tool + –
Alt+MMB Track Tool + –
Alt+RMB Dolly Tool + –
Display
Autodesk Maya
4 Shading > Wireframe + –
5 Shaded display + –
6 Shaded and Textured display + –
7 Lighting > Use All Lights + –
d+LMB Display Quality marking menu + –
1 Low Quality Display setting + –
2 Medium Quality Display setting + –
3 High Quality Display setting + –
Displaying Objects (show, hide)
Autodesk Maya
Ctrl+h Display > Hide > Hide Selection + –
Ctrl+Shft+H Display > Show > Show Last Hidden + –
Alt+h Display > Hide > Hide Unselected Objects + –
Shft+I Show > Isolate Select > View Selected + –
Tool Operations
Autodesk Maya
Return Complete current tool + –
~ Abort current tool + –
Insert Enter tool Edit mode + –
Shft menu+Q Select Tool + –
Shft menu+Q+LMB Component marking + –
Alt+q Select tool + –
Alt+q+LMB Polygon marking menu + –
q+LMB Mask marking menu + –
w Move tool + –
w+LMB Move tool marking menu + –
e Rotate tool + –
e+LMB Rotate tool marking menu + –
r Scale tool + –
r+LMB Scale tool marking menu + –
t Show manipulator tool + –
y Select last used tool (Excluding Select, Move, Rotate and Scale) + –
j Snap Move, Rotate, Scale tool + –
= or + Increase manipulator size + –
- Decrease manipulator size + –
Animation Operations
Autodesk Maya
s Animate > Set key + –
i Insert Keys tool (for graph editor) + –
Shft+S+LMB Keyframe marking menu + –
Shft+S+MMB Tangent marking menu + –
Shft+E Set key for Rotate + –
Shft+R Ser key for Scale + –
Shft+W Set key for Translate + –
Alt+s Cycle handle stiky state (for IK handles) + –
Playback Control
Autodesk Maya
Alt+. Move forward one frame + –
Alt+, Move backward one frame + –
. Go to Next key + –
, Go to previous key + –
Alt+v Turn Playback on/off + –
Alt+Shft+v Go to Min Frame + –
Hotbox Display
Autodesk Maya
Space Hotbox + –
Alt+m Default Hotbox Style + –
Window and View Operations
Autodesk Maya
Crtl+a Toogle Attribute Editor and Channel Box + –
a Frame all in active panel + –
a+LMB History Operations marking menu + –
Shft+A Frame All in all views + –
f Frame selected in active panel + –
Shft+F Frame selected in all views + –
] Redo view change + –
[ Undo view change + –
` Set keyboard focus to command line + –
Alt+` Set keyboard focus to numeric input line + –
F1 Help > Contents and Search + –
Moving Selected Objects
Autodesk Maya
Alt+Up arrow Move up one pixel + –
Alt+Down arrow Move down one pixel + –
Alt+Left arrow Move left one pixel + –
Alt+Right arrow Move right one pixel + –
Traversing the Hierarchy
Autodesk Maya
Up arrow Walk up the current hierarchy + –
Down arrow Walk down current hierarchy + –
Left arrow Walk left current hierarchy + –
Right arrow Walk right current hierarchy + –
Modeling Operations
Autodesk Maya
Crtl+Up arrow Display coarser Sub-d level + –
Crtl+Down arrow Select/refine Sub-d component + –
Crtl+F9 Convert poly selection to Vertices + –
Crtl+F10 Convert poly selction to Edges + –
Crtl+F11 Covert poly selection to Faces + –
Crtl+F12 Convert poly selction to UVs + –
File Operations
Autodesk Maya
Ctrl+n File > New Scene + –
Ctrl+o File > Open Scene + –
Ctrl+s File > Save Scene + –
Ctrl+q File > Exit + –
Selecting Menus
Autodesk Maya
Ctrl+m Show/Hide main menu bar + –
Shft+m Show/Hide panel menu bar + –
h+LMB Menu Set marking menu + –
F2 Show Animationmenu set + –
F3 Show Modeling menu set + –
F4 Show Dynamics menu set + –
F5 Show Rendering menu set + –
Edit Operations
Autodesk Maya
z or Ctrl+z Edit > Undo + –
Shft+z Edit > Redo + –
g Edit > Repeat + –
Shft+G Repeat command at mouse position + –
Ctrl+d Edit > Duplicate + –
Shft+D Edit > Duplicate with Transform + –
Crtl+g Edit > Group + –
p Edit > Parent + –
Shft+P Edit > Unparent + –
Crtl+x Edit > Cut + –
Crtl+c Edit > Copy + –
Ctrl+v Edit > Paste + –
Selecting Objects and Components
Autodesk Maya
F8 Switching between Objevt and Component Editing + –
F9 Select Polygon and Subdivision Surface Vertices + –
F10 Select Polygon and Subdivision Surface Edges + –
F11 Select Polygon and Subdivision Surface Faces + –
F12 Select Polygon and Subdivision Surface UVs + –
Ctrl+i Select next intermediate onject + –
Alt+F9 Select Polygon Vertex/Faces + –
Grow polygon selection region + –

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